Remember in the olden days how the only graphics you got with a game were the box design? Infocom made some killer games, my favourite being Hitchhiker's Guide to the Galaxy. What I wasn't so thrilled about were some of the steps you had to take in an exact order. Do any one thing wrong and you'd only find out far too late in the game, forcing you to start over and once again order the beers and peanuts and sandwich. If you didn't take the junk mail with you, you were fucked up in the Vogon ship and couldn't get the Babel fish.
Corporate games are no different, except that the plot's not nearly as amusing.
Poll: What's worse?
x-posted to da brog.
Getting there…
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