Print Story A New Website for my iPhone Game
By codemonkey uk (Thu Jun 17, 2010 at 08:37:37 AM EST) (all tags)
A friend of mine made a new website for Syd Sym.  Check it out, let me know what you think.  And if you need a nice website made, consider Templeweed, they are good guys.

Pathetic begging inside.  If you are kind, and like to help people, or if you are evil and like to see people squirm and beg pitifully, then either way, you'll be wanting to read this...

If your feeling kind, it would be doing me a huge favor if people who are "on facebook" would browse too the "Join In" and click the "tell your friends" link.  Or just do it here.  This will post a link to the site on your facebook page.  You get a chance to add your own comment and/or change your mind a not do it.  Tell people a friend of yours made a cool game for iPhone, recommend they take a look.  That's all I'm asking.

The hardest thing with this indie game malarky is getting the word out.  I have no real budget for ads  (which I doubt are cost effective anyway, given the low return per sale) and reviews are nigh on impossible to get.  Journalists are swamped with new releases, and it's very hard to stand out.

It's just not enough to make a good game, people have to know it exists, so help me out.  Tell your friends.  It's fun - on the UK store it has 9 reviews, all 5*, and none were bought.  Some are from my friends yes, and maybe they are being kind, but I think most would rather just not comment, than lie about a bad game.

< That was nice. | friggin' mare nostrum >
A New Website for my iPhone Game | 10 comments (10 topical, 0 hidden)
Not having an iPhone by Breaker (4.00 / 2) #1 Thu Jun 17, 2010 at 08:51:44 AM EST
Nor being particularly well friended on bookface I'm of little use to you here I'm afraid.

Looking at your game demo videos there's definitely something Jeff Minter-ish about the animations, explosions and visual effects.  That's probably the highest compliment I could pay them; Minter is a God.

Website Critique by anonimouse (4.00 / 2) #2 Thu Jun 17, 2010 at 09:27:05 AM EST
Looks very "narrow" - most displays are wide-screen. I can see that on a iPod in natural orientation it would probably look ok.

Girls come and go but a mortgage is for 25 years -- JtL
I just got paid by Apple by jump the ladder (4.00 / 4) #3 Thu Jun 17, 2010 at 09:51:53 AM EST
They do pay in the end.

Have you thought of contacting someone like Nestle or another sweet manufacturer and see if they would buy the game off you or pay you to customise it for them. Probably get more money and exposure that way...

very minor comments by TPD (4.00 / 3) #4 Thu Jun 17, 2010 at 12:41:33 PM EST
left and right arrows should probably either cycle or be greyed out when you are at the first and last gallery items. 
the little webpage icon shrinks down to a point where SydSym is just a blur of colours maybe you could just have a sweet.
screenshots could be a little more jazzy if you showed some of the explodey effects in your  shots.

In terms of marketing selling etc.... £3(?) seems a little steep for casual lets see if this game is any good. Maybe you could offer a 3 level (or whatever's appropriate to get someone hooked but feeling they want more) version free and have a seperate priced version (or level pack)

why sit, when you can sit and swivel with The Ab-SwivellerTM
not being british or having an iphone by garlic (2.00 / 0) #5 Thu Jun 17, 2010 at 02:12:16 PM EST
It's hard for me to judge for sure about the 3# cost, but I know I wouldn't spend $3 on a game on android without a major recommendation or review or playtime.

I did buy a tower defense game that had a free version but I also only downloaded the free version due to a review / recommendation.

[ Parent ]
Thanks for the feedback. by codemonkey uk (2.00 / 0) #7 Thu Jun 17, 2010 at 04:05:38 PM EST
$2.99 US is £1.79 in the UK.  Less than a cup of coffee from Starbucks.  But yes, the hyper competitive, over saturated nature of the App Store has driven prices down.  I get the impression that £1.79 is more acceptable in the UK than £2.99 is in the US.  I get a random UK sale once every couple of days, but nothing from the US or Europe.  But that might be more down to reviews than price point.  My UK buyers have posted 5* reviews, but there are no reviews in any other region store.

All that said, yes, the price needs to come down a tier.  And it will, eventually. But I need reviews and exposure before it makes sense to drop the price.  If the price drops in the store and no one is listening, will it generate any sales?  It's a Zen dilemma.  ;)

--- Thad ---
Almost as Smart As you.

[ Parent ]
I seem to recall reading in a diary by TPD (2.00 / 0) #8 Thu Jun 17, 2010 at 05:21:04 PM EST
that the code was mainly straight C? OpenGL ES (?) This potentially shows the advantage of targetting a smaller but non app saturated market and given the straight C nature you might find it's worth checking out other platforms.

why sit, when you can sit and swivel with The Ab-SwivellerTM
[ Parent ]
I see you've no ads posted here. by ammoniacal (2.00 / 0) #6 Thu Jun 17, 2010 at 04:05:00 PM EST
You should consider wrangling an ad on Fark. That place has a TONNE of googlejuice. Comment posted there are indexed within hours.

"To this day that was the most bullshit caesar salad I have every experienced..." - triggerfinger

$5.00 per thousand impressions by codemonkey uk (4.00 / 1) #9 Thu Jun 17, 2010 at 05:27:06 PM EST
Is expensive. :|

--- Thad ---
Almost as Smart As you.
[ Parent ]
codemonkey check yuor gmail. by ambrosen (4.00 / 1) #10 Thu Jun 17, 2010 at 08:08:38 PM EST
I've forwarded you an adwords voucher, which may come in handy.

A New Website for my iPhone Game | 10 comments (10 topical, 0 hidden)