Print Story Gaming gaining ground?
Technology
By damballah (Thu Jun 17, 2004 at 06:09:40 AM EST) (all tags)
Is it???!!!


Daniel Lemire's blog entry about gaming as a way to lure students into research is interesting. I think it is easier to find topics within undergrad students' grasp and level with it, and it also makes boring CS concepts seem really important. I hope this is part of a growing trend.

The computer industry (the non-gaming part) also seems to be warming up to gaming. Microsoft has the XBox, and is successful where no console manufacturer is: online gaming. I believe that their experience with networking was a great factor in this. IBM has several projects involving gaming (that we know of). It has a project on grid computing involving running PlayStation2 games on multiple PS2 chips, and they also have landed a contract to manufacture the PlayStation3. People at Sun are testing a massive multiplayer Java game server because they found out that a lot of problems that massively-multiplayer online games deal with are problems that entreprise environments face all the time . This is quite exciting news.

Now on the topic of porn: I have actually seen porn sites that have a layout similar to a blog. It's really weird, but fairly popular. It's not any different than traditional porn websites, but it feels more personal: everyday, there is an entry from the admin (I'm guessing) about what's going on on the website and/or about some random event happening in the admin's life. And of course, it's got tons of advertisement, which means that the website is probably making money. Will this change the way people browse for porn? Only time will tell.

Of course, the porn industry has always been on the edge of technological advances, and have been facing problems like media piracy, privacy issues, and data management before most of us did. I don' t think that the fact that they have the technology first puts them at an advantage, though. I think that it's the way they think that differentiates them from other industries. For example, on the topic of piracy, most major companies on the porn industry tolerate it because it's free publicity for their products. They effectively turn freeloader into subscribers. Talk about genius.

Then there is the matter of privacy. That's where we saw the rise of Net-Nanny-like software, anonymous file-sharing software come in the scene. Politically-aware people like L Flynt vehemently oppose any monitoring, and censoring of the Internet done by the government. With new technology, you alos need progressive thinking, especially if the technology is as disruptive as the Internet.

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Gaming gaining ground? | 11 comments (11 topical, 0 hidden)
<cough> by ti dave (5.00 / 1) #1 Thu Jun 17, 2004 at 06:24:43 AM EST
xahara.com</cough>

I don't care if people hate my guts; I assume most of them do.
The important question is whether they are in a position to do anything about it. --W.S. Burroughs

IBM & Gaming by duxup (5.00 / 1) #2 Thu Jun 17, 2004 at 06:40:00 AM EST
IBM has also been working on a system to lower the cost of all the servers needed for MMORPGs (and other massive games).  Last I read they were working on software to allow the numerous servers needed to work together more efficiently, and another project where one large system would handle the work.
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Someone by damballah (3.00 / 0) #4 Thu Jun 17, 2004 at 06:48:37 AM EST
I know who went to the Extreme Blue internship told me his project was to work on a MM version of Quake 2. I thought that was quite cool.

[ Parent ]
Planetside by duxup (5.00 / 1) #5 Thu Jun 17, 2004 at 07:00:08 AM EST
Well there is Planetside and WWII Online (not a good game).

I think after a while we'll see a great deal more FPS / RPG hybrid massive online games.
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[ Parent ]
IBM & Xbox 2 by duxup (5.00 / 1) #3 Thu Jun 17, 2004 at 06:41:50 AM EST
Also IBM has hooked up with MS to make the next Xbox processor as well.
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Xbox Live by codemonkey uk (5.50 / 2) #6 Thu Jun 17, 2004 at 07:44:00 AM EST
Xbox is a "success" because MS is happy to pump lots of money into it, and do not expect to make any money back. Yet.

The whole Xbox deal is a cross between a trial run and a loss leader. They never expected to make a profit.

But then, if your Microsoft you can afford to do that kind of long term planning.

--- Thad ---
Almost as Smart As you.

I don't deny that by damballah (3.00 / 0) #7 Thu Jun 17, 2004 at 07:47:00 AM EST
but it seems to me that the only good thing about them is Xbox Live. And no other console-maker seems to have this kind of success. Am I wrong in assuming this?

[ Parent ]
success in what? by garlic (3.50 / 2) #8 Thu Jun 17, 2004 at 08:07:55 AM EST
consoles benefit from the fact that the software creators cannot endlessly release patches after releasing a buggy game. They lose-out to the fact that after the initial hardware purchase, new hardware for that console is going to be spottily purchased.

So xbox, with built in ethernet (as I understand it) is going to have more ethernet success than the PS2, which requires you to buy the ethernet adapter seperately.


[ Parent ]
XBL by duxup (5.00 / 1) #10 Thu Jun 17, 2004 at 05:55:05 PM EST
I don't know the profit or loss margin on XBL but it is the best such online console service out there by far and gets quality support from MS, other developers, and keeps improving.
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[ Parent ]
cough by ShadowNode (3.00 / 0) #9 Thu Jun 17, 2004 at 11:44:36 AM EST
sensibleerection.com

Everything useful that I have ever learned by Rogerborg (3.00 / 0) #11 Thu Jun 17, 2004 at 09:43:36 PM EST
with regard to computers, I learned on my own in initiative, in order to write games and shit.  Maths, physics and comp sci teachers, take note: the answer to question "But why would I ever need to know this?" is "Games and shit."

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Metus amatores matrum compescit, non clementia.
Gaming gaining ground? | 11 comments (11 topical, 0 hidden)