45h 30m in 4 days, and 'free' Pizza every night. That's the games industry for you.
This milestone I have delivered 2 major gameplay feature, and 3 minor features, submitted 38 change lists, and fixed countless bugs.
It has been a whirlwind of activity on two separate code and data branches, ensuring that by today we have (a) a top quality demo for the E3 show floor, and (b) a rock sold end of production milestone delivery.
Not much more to say right now.
Update [2009-5-15 12:36:49 by codemonkey uk]: 39 change-lists. Rumble source now has a 'heartbeat' rhythm, and is modulated by the direction of the threat as well as it's distance.
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