Stuck on a couple of articles I'm trying to write for my personal site.
The first has to do with WFRPv3 released last month. I need to find someone who has a copy and get a couple of sessions in before I finish it up. Yes, my opinion is already largely formed but there is a nagging part of me that knows I should experience some of it before I inflict the world with it.
The second has to do with RPG's Rule Zero: If you don't like a rule, change it. Such is both a blessing and a curse. I'm trying my best to argue against it and I think I have a line on a good argument but I keep getting stuck in the practicality of applicability. In short, if we gamers stop observing Rule Zero, then we had best be given a complete (as in the Kurt Godel sense of the word) set of rules. Two problems arise from this. A -- that's a tall order for a gaming system and requires quite a bit of money to see happen. And B -- what do you sell after you've sold the first? Splatbooks are already hard enough to sell to the fickle audience and like expansions for MMOs they had best give the buyer good reason to upgrade. Unlike MMOs however, the original thing can continue to exist outside the publisher's continuity and actually get better material due to the users' own abilities.
Also, wife is out of town visiting relatives in the fine state of Massachusetts. A small town about an hour from Albany. Last time she was there, it was for her bother's wedding. At the time, she found herself lacking a good way to describe the place. She went on about there were no big-box or chain stores, how it was easy to get lost in the countryside, and that fact that no one was openly friendly. When she got home and was describing it to me, I piped up with how it sounded like Lovecraft's description of the same. At which point she said, "You know, that's it. If Cthulu had shown up at the ceremony, that would have explained everything."
I plan on getting some brewing done this weekend thanks to her absence. She really doesn't like the smell of the boiled hops. The pre-hops wort is fine since it smells like bread, but once I add the hops, it gets too "green" for her. The plan is to continue developing the pico-batch recipe: 1 lbs DME + 1 gal. H2O + 1 oz. hops. One gallon jugs shall be all that is employed as fermentors and containers so that they will ready to be consumed during holiday festivities. Last attempt had a minor explosion around three in the morning as the pressure was too much for the bung holding the airlock. Part of that was having too much wort in the jug. The other part was letting too much head develop. Combined, it nearly ended in disaster. I plan on being more careful this time around.
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