this is a drunk and almost certaiunly unhelpful by TPD (2.00 / 0) #1 Fri Apr 28, 2006 at 09:30:58 PM EST
comment.

Have you looked at makeHuman (not sure if you can export their models) or just export poser figures (somewhere I have a copy of an earlier version).

If not there are quite a lot of .obj files about (which is also a piss easy format for handling)

Rock Hard Abs are just a sw-sw-swivel away!


Someone... by NoMoreNicksLeft (2.00 / 0) #2 Sat Apr 29, 2006 at 11:49:18 AM EST
Actually commented elsewhere that they believe the model I'm using now is makehuman. It might be, I just stumbled onto it.

I've looked it up, but not even sure what it is. Is it just a set of python scripts for blender? Does it include some human meshes already?

As for Poser, from what I remember anything above v4 has some really nice meshes, but before that they're pretty stanky. Oh... and whoever I sweettalk into exporting the meshes for me, I kinda need them to raise the arms to level. This thing was already boned, and it was still a pain in the ass to get them where they needed to be.

I just wonder if all of this is going to work.
--
Do not look directly into laser with remaining good eye.
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